Universal Effects System For Synthesizers

assembly
stage-assembly

diagram
patch-blank
patch-reverb-predelay
patch-stereo-imager

Last Update 12-23-2023


I did a lot of experimenting in my studio and had settled upon a standardized effects system that has proven effective with all my analog synthesizers.  I had concluded with the work I do, there is no way a single multi effect processor for a master effect processor" is adequate with all the sounds I have to use.  When I was starting out with a single multiFX many years ago I quickly ran into limitations.  I was never happy with factory preset reverb/chorus/flanger/phaser effects.  Every digital effects processor interrupts the audio when its algorithm is changed, and because there are songs where I switch sounds multiple times I cannot have the audio interrupted.  The only way around this is dedicated effects processors where needed.

Most of the effects I use are subtle - I do not use long reverb tails, I prefer ambient room processing that helps the synthesizers get heard in a dense mix.  I studied many articles, patents, AES papers, schematics, etc to learn interesting architectures using delay lines.  The more I tweaked my effect boxes, the more I preferred my own effects.  All of my effects are stereo.  Since I am almost always gigging with a guitar player with a beefy guitar sound, I need processing like this to be heard in the mix.

The SDD-3300 is a programmable triple delay unit with input and output jacks for each delay (or mix of delay outputs).  The delay units can be combined internally, with a pair of LFOs per delay unit for complex modulated delay FX plus highpass or lowpass filtering on the signal.  Because of its matrix design, you can compile delay based effects that no multiFX can dream of.  The 3300 works extremely well with synthesizers.  When using a mono source like an analog synthesizer and stereo outputs on the 3300, I found a third output and two inputs looking for a home.  Since the PCM60 is not programmable I decided to try using the leftover I/O on the 3300 to integrate them.  So I routed the third 3300 output to the mono input of the PCM60, then routed the stereo PCM60 outputs to the two unused inputs on the 3300.  With this combination I found a more flexible effects system, and since the inputs and outputs of the 3300 can be programmed I could program the reverb levels of the PCM60!

The Lexicon PCM60 proved to be a stage-worthy digital reverb in place of my studio Lexicon M200 which was a large unit that I did not want to cart around for gigs.  For stage work I prefer to keep things compact.  While it lacked MIDI control this was not a great concern (and it spares MIDI channels).  Frankly I never found that reverb on its own was enough for synthesizers - I needed a delay unit too.  One of my beefs with multiFX units is that the processing power is compromised as you add effects, and the audio quality is clearly degraded because the cpu horsepower has its limits.  I had enjoyed the Korg SDD series of delays - 1200, 2000, 3300 - and being a tweaker by nature I found the SDD-3300 to be VERY flexible for its delay based effects.

I have gotten some very good effects with this combination - so good that I decided this was going to be a dedicated effect system per synthesizer, rather than a master effect.  The assembly and diagram in the 1st column of the table at top shows how I put it together.  I built single sets in a rack for the studio instruments - one for my Memorymoog, one for my OB-X, one for my OB-SX. I routed the stereo outputs to Ernie Ball 25K stereo volume pedals, using 1/4" TRS interconnect for L/R connections on a single cable to minimize cabling (a convention I established while designing my off-site system).  The stereo volume pedals are balancing volumes of the studio synths while experimenting - and none of the MIDI retrofits for the old Oberheims implement MIDI volume control. 

For the stage system I built three more, one dedicated to the Moog Voyager and two dedicated to independent polysynth outputs (the assembly in the 2nd column in the table at top).  The previous incarnation of the stage system used my Alesis Andromeda's AUX outputs for routing to these effects, which proved so useful that I am currently configuring a desktop module OB-X8 to duplicate the AUX routings using the separate L/R outputs on the OB-X8.  The Andromeda is showing its age so I am retiring it from the stage (hey I'm a poet and I didn't know it!).

I can put the delays and reverb in series in any order or in parallel, and I actually process the PCM60 reverb tails using the 3300 to get better stereo reverb effects that sounds like the Lexicon bigger brothers.  The bonus is it doesn’t alter the tone of the original signal one iota.  I am very glad I chose the option of separate 3300/PCM60 set for each synthesizer.  One benefit of the dual polysynth set for stage use is I can configure one PCM-60 for room reverb and the other for plate reverb, and simply configure AUX routing of the patch to the desired reverb.  The 3300 includes a bonus as it can map effect patches to received MIDI program numbers, so when sharing the same MIDI channel of the synthesizer I can map a specific effect to a synthesizer patch number.  That conserves MIDI channels.  Surprisingly, MIDI program mapping is not a feature often found on effects processors or synthesizers, yet it is a very practical tool.

For patch archiving,(yes I keep paper backups in addition to MIDI sysex backups), I drew up a blank patchsheet for visual analysis of patches - the digital reverb is just a sole abstract box (you're free to use any digital reverb), while the rest of the patchsheet is the 3300.  I like these block diagram patchsheets with engineering symbols much better than the "patch table" in the 3300 user's manual.  Using that blank template, I drew up my patches.  In the 2nd table at top I have supplied the blank patchsheet, plus some sample patches I built.  If you study the patches you can get a visual idea how an effect is configured.

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